Half Anniversary Balance Patch - Skills

By Gertas
Last updated on 2025-11-11

This is the second part of the Balance Adjustment patch analysis .

This page will cover all skill changes (and there's a lot). They are categorized the same way as in the official patch notes.

Adjusted activation conditions for skills

Competitive Spirit ◎
Competitive Spirit ○
Wallflower
Change: running_style_count_same>=6 ➔ running_style_count_same_rate>=40
Before: At least 5 other runners must be using the same strategy
After: At least 40% of runners must be using the same strategy
Iron Will
Lay Low
Change: phase==0 ➔ phase<=1
Before: Early-race only
After: Early-race or Mid-Race
No Stopping Me!
Nimble Navigator
Change: blocked_front_continuetime ➔ infront_near_lane_time
Before: You're blocked from the front for at least 1s
After: Another girl is at most 2.5m in front of you for at least 1s
Sturm und Drang
Masterful Gambit
Change: distance_diff_rate>= 75 ➔ 50
Before: You're at least 75% behind the first place
After: You're at least 50% behind the first place
Note: This is the distance_diff_rate condition, look it up in Skill Condition Viewer if you're confused
Mile Maven
Productive Plan
Change: order==1 ➔ order_rate<=50
Before: You're in the first place
After: You're in the first half of the pack
Trackblazer
Rosy Outlook
Greed for Speed
Speed Eater
Change: order==1 ➔ order<=3
Before: You're in the first place
After: You're top 3
Adrenaline Rush
Extra Tank
Change: is_hp_empty_onetime==1 ➔ hp_per<=30
Before: You're out of stamina
After: Your stamina is at 30% or lower
Staggering Lead
Huge Lead
Change: bashin_diff_behind>= 5 ➔ 3
Before: You're leading by at least 5 lengths
After: You're leading by at least 3 lengths
Adored by All
Intimidate
Change: &order<=3 ➔ order_rate<=50
Before: You're top 3
After: You're in the first half of the pack
Battle Formation
Opening Gambit
Change: accumulatetime>= 5 ➔ 3
Before: At least 5 seconds have passed
After: At least 3 seconds have passed
Vanguard Spirit
Keeping the Lead
Change: bashin_diff_behind>= 3 ➔ 1
Before: You're leading by at least 3 lengths
After: You're leading by at least 1 length
Sixth Sense
Dodging Danger
Change: blocked_all_continuetime ➔ blocked_front_continuetime OR blocked_side_continuetime
Before: You're blocked from the front AND the side
After: You're blocked from the front OR the side
Leader's Pride
Change: phase==0 ➔ phase<=1
Change: change_order_onetime>0 ➔ change_order_onetime>0 OR blocked_side_continuetime>=2
Before: Early-Race only; you were ovetaken
After: Early-Race or Mid-Race; you were overtaken OR blocked from the side
Reignition
Second Wind
Restart
Change: order_rate>50 ➔ order>=2
Before: You're in the second half of the pack
After: You're second or worse
Shatterproof
Tactical Tweak
Change: order_rate>50 ➔ order_rate>40
Before: You're outside of the top 50%
After: You're outside of the top 40%
Uma Stan
Superstan
Change: near_count==4@5@6@7 ➔ near_count>=3&accumulatetime>=5
Before: There are 4, 5, 6, or 7 girls nearby
After: There are at least 3 girls nearby, and at least 5 seconds have passed
Shooting Star
Change: order>= 2 ➔ 1
Before: You're second or worse
After: You're first or worse (I mean, yeah)
Lights of Vaudeville
Change: behind_near_lane_time ➔ behind_near_lane_time_set1
Before: Another girl is no more than 2.5 meters behind and no more than 1 lane to either side for at least 1 second
After: Another girl is no more than 5 meters behind and no more than 2.7 lanes to either side for at least 1 second
Resplendent Red Ace
Red Ace
Change: Added @distance_rate>=50&order==2&is_overtake==1
Before: You're first and there's another girl right behind you
After: You're first and there's another girl right behind you, OR you're second and about to overtake the first place
Where There's a Will, There's a Way
Focused Mind
Blazing Pride
Empress's Pride
Change: order>=4 ➔ order>=3
Before: You're fourth or worse
After: You're third or worse
You and Me! One-on-One!
Change: Moved the is_behind_in check into a precondition
Before: Must be on the Final Straight at the moment when you're overtaking someone on the outside
After: Must have overtaken someone on the outside at any time after entering the Final Corner; the skill will then trigger on the Final Straight
Legacy of the Strong
Change: hp_per<= 35 ➔ 45
Before: You have less than 35% stamina remaining
After: You have less than 45% stamina remaining
This Dance Is for Vittoria!
Change: Removed corner!=0
Change: Removed blocked_side_continuetime>=2
Change: bashin_diff_infront AND bashin_diff_behind ➔ bashin_diff_infront OR bashin_diff_behind
Before: You're in the front during the Final Corner, and you're surrounded from front, side, and behind
After: You are in the front during the Final Corner or beyond, and there's another girl nearby
∴win Q.E.D.
Flashy☆Landing
1st Place Kiss☆
Change: Removed corner!=0
Before: You're on the Final Corner
After: You're on the Final Corner or beyond
Blue Rose Closer
Change: Moved the overtake condition into preconditions
Before: You're on the Final Straight and you just overtook someone
After: You've overtaken someone at any time after entering the Final Corner; the skill will then trigger on the Final Straight
Our Ticket to Win!
V Is for Victory!
Change: Moved the blocked condition into preconditions
Before: You must be blocked from the side during the Final Straight
After: You've been blocked from the side at any time after entering the Final Corner; the skill will then trigger on the Final Straight
#LookatCurren
Change: order>=3 ➔ order>=2
Before: You're third or worse
After: You're second or worse
SPARKLY☆STARDOM
Change: order==1 ➔ order<=2
Before: You're in the first place
After: You're top 2
Nemesis
Change: corner condition was removed
Change: order_rate>= 50 ➔ 40
Before: You're on the final corner; you're in the second half of the pack
After: You're on the final corner or beyond; you're outside of the top 40%
Prideful King
Call Me King
Change: order>= 5 ➔ 4
Change: order_rate<= 60 ➔ 70
Before: You're fifth or worse, but also in the top 60%
After: You're fourth or worse, but also in the top 70%
Shooting for Victory!
Change: is_finalcorner ➔ is_finalcorner_laterhalf
Change: order_rate<= 50 ➔ 40
Before: You're on the Final Corner and in the top 50%
After: You're on the second half of the Final Corner and in the top 40%
Defeatist
Change: Fixed the spaghetti logic
Before: Broken
After: Not broken

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Adjusted positioning required for skills

This category had fixes in activation logic, rather than skill rebalancing.

Skills that were supposed to trigger on a random corner previously had corner_random==1@corner_random==2@corner_random==3@corner_random==4 as a condition. Which, if you think about the logic, doesn't work as intended. Those skills were changed to a new all_corner_random condition.

Skills with blocked_all_continuetime were changed to is_surrounded with a slightly different logic, but similar idea.

Ramp Revulsion
15,000,000 CC
1,500,000 CC
Highlander
Change: slope==1 ➔ up_slope_random==1
Before: Activates when you first enter any uphill
After: Activates at a random point on a random uphill
Determined Descent
Straight Descent
Change: slope==2 ➔ down_slope_random==1
Before: Activates when you first enter any downhill
After: Activates at a random point on a random downhill

Adjusted activation timing for skills

Taking the Lead
Early Lead
Change: Removed accumulatetime>=5
Before: Will activate after 5 seconds
After: Will activate immediately at start
Calm and Collected
Stamina to Spare
Keen Eye
Watchful Eye
Change: Removed accumulatetime>=5
Change: phase_random==0 ➔ phase_laterhalf_random==0
Before: Can activate anywhere in the Early-Race, but only if 5 seconds have passed
After: Will activate at a random point in the second half of Early-Race
Plan X
Countermeasure
Change: phase_random==1 ➔ phase_laterhalf_random==1
Before: You're at a random point in the Mid-Race
After: You're at a random point in the second half of the Mid-Race
The View from the Lead Is Mine!
Change: is_finalcorner==1&corner==0 ➔ distance_rate>=50
Before: You're on the Final Straight
After: You're in the second half of the race
Shooting for Victory!
Change: is_finalcorner ➔ is_finalcorner_laterhalf
Change: order_rate<= 50 ➔ 40
Before: You're on the Final Corner and in the top 50%
After: You're on the second half of the Final Corner and in the top 40%
Eternal Moments
Change: phase_random==1 ➔ phase==1
Before: You're at a random point in the Mid-Race
After: You're anywhere in the Mid-Race

Skill effect value buffs

Maverick ◎
Before: Speed Stat Up (60)
After: Speed Stat Up (80)
Maverick ○
Before: Speed Stat Up (40)
After: Speed Stat Up (60)
Center Stage
Before: Increase Lane Movement Speed (0.035)
After: Increase Lane Movement Speed (0.045)
Prudent Positioning
Before: Increase Lane Movement Speed (0.025)
After: Increase Lane Movement Speed (0.035)
Certain Victory
Before: Increase Target Speed (0.35)
After: Increase Target Speed (0.45)
Superior Heal
Before: Stamina Recovery (0.055)
After: Stamina Recovery (0.075)
Pure Heart
Before: Stamina Recovery (0.055)
After: Stamina Recovery (0.075)
Clear Heart
Before: Stamina Recovery (0.035)
After: Stamina Recovery (0.055)

Skill effect duration buffs

Professor of Curvature
Corner Adept ○
Corner Adept ×
Before: 1.8 s
After: 2.4 s
Corner Connoisseur
Corner Acceleration ○
Corner Acceleration ×
Before: 1.8 s
After: 3 s
Beeline Burst
Straightaway Adept
Before: 0.9 s
After: 2.4 s
Rushing Gale!
Straightaway Acceleration
Before: 1.8 s
After: 3 s
In Body and Mind
Homestretch Haste
Before: 1.8 s
After: 2.4 s
Speed Star
Prepared to Pass
Before: 1.2 s
After: 1.8 s
Fast & Furious
Position Pilfer
Before: 1.8 s
After: 2.4 s
Killer Tunes
Up-Tempo
Before: 0.9 s
After: 2.4 s
Staggering Lead
Huge Lead
Before: 1.2 s
After: 3 s
Perfect Prep!
Meticulous Measures
Before: 3 s
After: 4 s
Changing Gears
Shifting Gears
Before: 1.2 s
After: 2.4 s
Step on the Gas!
Acceleration
Before: 1.2 s
After: 3 s
Big-Sisterly
Unyielding Spirit
Before: 1.8 s
After: 2.4 s
Technician
Shrewd Step
Before: 1.8 s
After: 3 s
Hard Worker
Fighter
Before: 3 s
After: 4 s
15,000,000 CC
1,500,000 CC
Before: 1.8 s
After: 2.4 s
Trending in the Charts!
Top Pick
Before: 1.8 s
After: 2.4 s
Lightning Step
Thunderbolt Step
Before: 3 s
After: 4 s
Burning Spirit WIT
Ignited Spirit WIT
Before: 3 s
After: 4 s
Legacy of the Strong
Before: 5 s
After: 6 s

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Skills with new effects

Wait-and-See
Added: Increase Acceleration (0.1)
Blinding Flash
Added: Increase Acceleration (0.1)
Gap Closer
Added: Increase Acceleration (0.05)
Keen Eye
Added: Decrease Current Speed (-0.2) [All enemy girls ahead of you]
Watchful Eye
Added: Decrease Current Speed (-0.05) [All enemy girls ahead of you]
Unyielding
Added: Increase Acceleration (0.1)
Steadfast
Added: Increase Acceleration (0.05)
You've Got No Shot
Added: Decrease Acceleration (-0.2) [All enemy girls ahead of you]
Stop Right There!
Added: Decrease Acceleration (-0.05) [All enemy girls ahead of you]
Sixth Sense
Added: Change Lane (middle)
Dodging Danger
Added: Change Lane (middle)
Shooting Star
Added: Increase Acceleration (0.1)
Shadow Break
Added: A new condition branch with Increase Target Speed (0.45) if you were blocked from the side during the Mid-Race
U=ma2
Added: Increase Target Speed (0.25)
Introduction to Physiology
Added: Increase Target Speed (0.15)
I See Victory in My Future!
Added: Increase Acceleration (0.1)
Luck Be with Me!
Added: Increase Acceleration (0.1)